-Added Steam Clan Tag support ( Set yours in Options->Multiplayer->Advanced )
-Added new achievement "CLAN WARFARE": Win a match of at least 10 players where the entirety
of each team is composed of a single clan.
-All weapon fire rates now tuned to match their pre-update, tickrate 100 equivalents.
(http://forums.steampowered.com/forums/showthread.php?t=1368659)
-Added automatic server tagging for some server convars ( "mp_startmoney", "mp_friendlyfire",
"bot_quota", "sv_nostats", "sv_allowminmodels" )
-Fixed some issues for players who were experiencing stat corruption.
-Fixed several server crash exploits.
-Fixed server commands "sv_disablefreezecam" and "sv_nowinpanel" not working on dedicated servers.
-Adjusted some DX9 shaders to look more like their DX8 counterparts, e.g. flashbang effect.
-Community Requests:
--Fixed entity I/O messages "OnPlayerPickup" and "OnPlayerUse".
--Restored UTF-8 support in the console.
--Added env_hudhint entity, for use in custom maps (The allplayers flag must be set for
the hint to work in Counter-Strike.)
--Added client convar "sv_hudhint_sound" to turn off emit sound for hud hints.
--Restored the "cl_minmodels" client convar.
--Added server convar "sv_allowminmodels" that allows them to prevent clients from using "cl_minmodels".
--Added a button to Options->Multiplayer that allows players to reset
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